Please read all details and important security info below to stay safe and avoid false airdrops and claims.
✋ Before You Start Reading
Have you claimed your rewards for Quest #3, Quest #4, and Quest #5?
Do it as soon as possible! You have until the end of the year to do so before they expire. Head to https://cyberbrokers.io/claim/ to get started.Did you know that if you are a CyberBroker holder you have claimable rewards for Quest #3, Quest #4, and Quest #5 even if you didn’t participate!?
Make sure you claim them before the year’s end when they expire.Need support?
For questions or concerns about CyberBrokers Quest rewards, claims, or linking hot and cold wallets, please submit a support ticket.
Quest #6 Summary & Results
Spice, Zinc, and Soleia have put Operation Key to the Keep into action. Using the Hubur Key as a scare tactic, the team has found their one-way ticket inside the Cold Storage compound - a Chemist on ShaDAO's payroll. The trio meets the Chemist at a jump point in Cold Storage and he helps sneak them into the facility, where they navigate through the hangar to the laboratory that Ken is being held in. He is found in a pod with a terminal screen displaying what appears to be his memories. The team is able to dock the Hubur Key into his station and they soon discover that, using a dial on the terminal, they can change Ken’s memories. Carefully, they begin the process of extracting Ken, knowing that the choices they make during extraction will forever alter Ken’s memories and his personality once extracted.
The first of Ken’s memories the three of them encounter is a rave Spice and Ken went to almost two decades ago. Spice recounts that Ken had gotten overly friendly with a Tripper at this concert and had a bad trip. The team can choose to either have Ken crowdsurf or let Ken have his bad trip. Despite Spice recounting that she can’t remember if Ken did or not, the majority of players chose to have Ken crowdsurf.
This leads to a scene on a bridge, high up in the clouds. Ken appears to be being chased by a Lupis mech, piloted by a Drifter with red hair. The choice the dial offers is between having Ken leap off the bridge or confront the mech. The majority of Questers decided that it would be most like Ken to stop and see what the mech wants.
The next memory is a vision of Ken walking hand and hand with a red-headed Drifter. The two’s playful banter suggests that they are more than just friends and that the Drifter might have even been the one piloting the mech from the previous bridge memory. The choice is then between having Ken stay and kiss this mystery woman, or say his goodbyes. Though the majority of players decided to kiss the Drifter, because so many players had chosen the crowdsurfing choice earlier on in the Mind Map, the most popular path follows the “Ken says goodbye” choice.
After Ken says goodbye to the Drifter, the team ends up in a trippy arcade, where everything is larger-than-life and there is a young, child version of Ken. Everyone in the arcade is faceless. A woman who must be Ken’s mother assists Ken in putting tokens in an arcade game. And though it’s impossible that Ken has a mother, since he is AI, Zinc admits the brokers have strange manufactured memories of their lives before TPL. The majority of Questers chose to have Ken win the arcade game he was so desperate to play, not lose, thus resulting in the most popular choice of the four possible Kens that could have been extracted - Damaged Ken. Damaged Ken is filled with rage about what ShaDAO has done to him, and his time in the pod in Cold Storage has made him overly aggressive and angry.
The other three possible Kens to be extracted were:
Normal Ken: Though his time in the pod might have been traumatic and he might be a bit confused as to what happened to him, the team would have managed to extract Ken without ShaDAO tampering with memories.
ShaDAO Sympathizer Ken: The team would have fallen right into ShaDAO’s trap. Somewhere along the memory path, they messed with Ken’s core memories and though they might have thought they were sparing Ken from bad memories, they instead manipulated him to be sympathetic to ShaDAO.
Memory Loss Ken: If the team had gone this path, the Ken that would have emerged from Cold Storage would have had his memory erased. Not only would he have no idea who Zinc or Spice were, but he would also have to rediscover who he himself was all over again.
Quest #6 in a metaverse (CryptoVoxels) recreation of Cold Storage, with the community trying to save Ken!
Here’s the number of players that visited each memory. Was your decision the popular choice?
Ken 1 (Memory Loss Ken): 65 (6.1%)
Ken 2 (Killer Rage Ken): 434 (41.0%)
Ken 3 (Plain Typical Ken): 167 (15.7%)
Ken 4 (ShaDAO Sympathizer Ken): 393 (37.2%)
🎁 Your Reward: Mecha Afterglow
You put in some serious work this Quest, brokers. This calls for a reward, and not just any reward. A TPL Mecha Afterglow! These Afterglow modules will let you trick out your mech to change emission colors. Note that they are for aesthetic purposes only.
Eligibility
To be eligible for Quest #6 rewards you must have either:
Owned a CyberBroker by 2pm ET on October 24th
Owned a Lupis Model Mecha Arm by 2pm ET on October 24th
We took a snapshot of all CyberBroker holders, Lupis Model Mecha Arm holders, and participation credits on October 24th, 2022 at 2pm ET.
Reward Distribution
The rewards for this Quest are categorized into 38 various Mecha Afterglows. Afterglows will be required for constructing a mech, but are for aesthetic purposes only and cannot be salvaged. This is the last part needed to complete mechs!
The type and number of Afterglows you receive depends on if you participated in the Quest and Talent of CyberBrokers your wallet holds.
Any wallet that holds a CyberBroker and did not earn a participation credit will receive one Afterglow for each CyberBroker in their wallet. The color of each Afterglow will be dependent on the Talent of each CyberBroker. Note that all Leftover Talent Afterglows are randomly assigned.
Any wallet that holds a CyberBroker and earned a participation credit will receive one Afterglow for each CyberBroker in their wallet plus one ShaDAO Black Afterglow. The ShaDAO Black Afterglow is only available to Quest #6 participants.
All Lupis Model Mecha Arm holders that did not earn participation credit will receive one of the three types of Leftover Talent Afterglows.
All Lupis Model Mecha Arm holders that earned participation credit will receive one of the three types of Leftover Talent Afterglows plus one ShaDAO Black Afterglow.
👐 How to Claim
You can receive your rewards at your convenience through the CyberBrokers website here: https://cyberbrokers.io/claim/. The claims will be live within two weeks of Quest #6’s end, and we will notify the community when it is available. You must claim your TPL mecha parts by the end of the 2022 calendar year or else they will expire.
Important Security Notice
The Quest #6 contract address will be announced on our Twitter and Discord. Never interact with any contracts related to CyberBrokers or Mechs unless they are posted directly in our Announcements channel in Discord. We will never DM you with a link for a claim. The claim is free except for a gas fee when claiming.
What do I do with TPL Mecha Parts?
For now, a mech will be needed to play next season’s Quests and participate in a new crafting ecosystem - coming soon!
We are developing an incredible website experience for you to assemble your TPL mechas, launching in two parts. First, there will be a “burn to reveal” of the official mecha components, where users can burn their inventory of 2D mech rewards to unveil the beautiful 3D versions they represent (hint, they will look completely different than the 2D versions, and there will be a lot of variety! A full Lupis set may get you a mixed draw of any of the Lupis themes). We’ll give everyone a few weeks to trade and make sure they have all of their favorite forever parts. Then, we will launch the “Assembly” portion of the website, where you can assemble, customize, and then mint a fully-rigged 3D mech.
Remember, mechs need operators and can not be used by themselves, which means that you will either need a CyberBroker or a Drifter to operate them. Or perhaps even some not-so-obvious characters in the future….